ok onto my alerting phase and I'm having trouble replicating some alerting behavior we currently have into SEUM.
so test transaction is 4 steps playing from 4 locations.
I can fire step down, transaction or location down. All that is fine.
What I want to do is to only trigger alerts when a step or transaction is down from 2 or more locations to eliminate 1 off issues with a single player.
Is this possible with the current alerting system?
Thanks